maikeru wrote:Along with the teams you mentioned, I recall there being a team reunion intro if you put together Toru Owashi, Shuji Kondo, and Brother Yasshi, where it announces them as their Toryumon unit, Aagan Iisou (or its FIre Pro equivalent).
It might also be possible to get a reunion event with Milano/Yoshino/Anthony W. Mori as the Italian Connection.
Nice, both worked. For some reason I hadn't considered 3/4-man teams, so I never would've got those. This prompted me to try a Kai En Tai reunion--Togo, TAKA, Teioh, and Hayashi (Shiryu)--which triggered a pretty cool event where they all switch into KDX gear.
I also found these in passing:
-NOAH: KENTA vs. Marufuji gives a message about them being partners.
-NOAH: Akiyama vs. Kobashi has a message about the start of their rivalry.
Edit: Crazy MAX--CIMA, SUWA, TARU, and Fuji--also has a 4-man event.
ControlFrenzy wrote:I can't remember why or if there's a reason for it, but I noticed that one of my edits, a boxer with Fighter/Fighter fighting style/return style, almost always parries a grapple and proceeds to punch the opponent over and over again (as they should), even at low Ukemi settings and is capable of winning matches even with low parameters in most non-punch-based parameters. As a comparison, I tested this against an edit that has Panther/Luchador and ~215 overall parameters.
Is this normal or am I missing something?
In the meantime, I've got the boxer running with the Monster special skill and medium/low settings for breathing and recovery. They have no priorities that lead to a pinfall as they're a boxer, so they need to KO the opponent to win. This often leads to a drawn out loss as I have no other boxer characters on my roster.
Sounds like the problem might be Fighter class. They're made specifically for combat sport, and in my experience it's pretty difficult to get an entertaining match out of them. And I think "Monster" is intended for guys like Vader, Taker, etc. (OP finishers, hard to kill). Overturn (and skills that include it) have to do with KO frequency.
I'm again going by LordMo's guides, by the way: Attack Styles
, Attack Styles Pocket Edition
, and Special Skills