Is there a critical move list?

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heelsinc
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Is there a critical move list?

Postby heelsinc » Fri Oct 20, 2017 1:09 am

Looking for a list of what moves critical and what setting you need to have. Does setting a critical to "strikes" mean that ALL striking moves can critical? Standing running grappling etc or can only some moves do it.

Thanks for the help!

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IamAres
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Re: Is there a critical move list?

Postby IamAres » Fri Oct 20, 2017 1:29 am

It depends on the move. Moves that strike critical, for example, are mostly moves that you could expect to see KO someone in a shoot fight.

https://www.gamefaqs.com/ps2/927675-fire-pro-wrestling-returns/faqs/41246

That contains what you're looking for, as well as just about any other data of the moves. I don't know of a list that has JUST the critical info, but that's a good overall reference. It's only up-to-date as of FPR, but it should still give you a good idea of what's going on.
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heelsinc
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Re: Is there a critical move list?

Postby heelsinc » Fri Oct 20, 2017 1:31 am

Awesome just what I needed thank you

heelsinc
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Re: Is there a critical move list?

Postby heelsinc » Fri Oct 20, 2017 1:34 am

? on this

Jump Front High Kick POW KIK CRS KIK 18 2 0 7 0 0 0 NNYY FIN N N 0

so the Fin is the critical category does this mean this move will only critical if it is labeled as my finisher AND my Critical ability is set to finisher or can I use any critical ability so I can have other moves work AND set this move to my finisher and still have it KO someone?

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Re: Is there a critical move list?

Postby TigerSword » Sun Oct 22, 2017 5:49 pm

If the move is a finisher critical, it will only critical if your critical style is finisher.
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bcthomas
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Re: Is there a critical move list?

Postby bcthomas » Mon Oct 23, 2017 2:23 am

That list, while a huge help, is a little outdated for World. There are moves that woudn't crit in Returns, that now will. Off the top of my head, the Diamond Cutter out of strong grapple. I know there are a few more, as well.

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soak314
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Re: Is there a critical move list?

Postby soak314 » Mon Oct 23, 2017 9:58 pm

bcthomas wrote:That list, while a huge help, is a little outdated for World. There are moves that woudn't crit in Returns, that now will. Off the top of my head, the Diamond Cutter out of strong grapple. I know there are a few more, as well.


This. Diving hip attack crits as a finish despite not being listed. However, i did have an edit using leg lift headbutt rush as a finish and she never got crits with it, which follows the old chart.

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senator
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Re: Is there a critical move list?

Postby senator » Mon Oct 23, 2017 10:00 pm

bcthomas wrote:That list, while a huge help, is a little outdated for World. There are moves that woudn't crit in Returns, that now will. Off the top of my head, the Diamond Cutter out of strong grapple. I know there are a few more, as well.


Sure about that? Pretty sure Diamond Cutter CRITICALed in Returns, it was the Ace Crusher that didn't do so.

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Re: Is there a critical move list?

Postby bcthomas » Tue Oct 24, 2017 3:46 am

senator wrote:
bcthomas wrote:That list, while a huge help, is a little outdated for World. There are moves that woudn't crit in Returns, that now will. Off the top of my head, the Diamond Cutter out of strong grapple. I know there are a few more, as well.


Sure about that? Pretty sure Diamond Cutter CRITICALed in Returns, it was the Ace Crusher that didn't do so.



Maybe I'm wrong about that one, but one that is for sure is the Guillotine Drop (leg drop) from the top rope. In Returns that couldn't Critical, but does in World.

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IamAres
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Re: Is there a critical move list?

Postby IamAres » Wed Nov 08, 2017 8:02 pm

senator wrote:Sure about that? Pretty sure Diamond Cutter CRITICALed in Returns, it was the Ace Crusher that didn't do so.


The Diamond Cutter absolutely, 100% could CRIT in FPR. It was actually the basis of one of my favorite FPR moments - I had just made Randy Orton, this must have been back in '05 or '06, and he was among my least favorite wrestlers on the entire planet. (This particular time period of him still is. Love him now. Getting off-topic.) I decided "time to show this punk what the Diamondcutter's all about" and fought him with Page. Brawling outside, fairly early, I decided to pop off a DIamondcutter on the floor, just to give him a taste for what was coming later. And - WHAM - Diamond Cutter CRITICAL on the floor. KTFO. I rolled back in and took the count-out, and I loved every second of that count. :upsidedownlol:

There might be some (intentional AND unintentional) differences between FPR and FPW as far as the Critical list goes. There might even be differences between JB's list and the actual data, although that seems less likely. Probably better used as a general reference than an absolute bible, but still a tool that I've referred to a lot.
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Re: Is there a critical move list?

Postby orochigeese » Thu Nov 09, 2017 2:18 am

IamAres wrote:
senator wrote:Sure about that? Pretty sure Diamond Cutter CRITICALed in Returns, it was the Ace Crusher that didn't do so.


The Diamond Cutter absolutely, 100% could CRIT in FPR.


Yeah, 100% for Diamond Cutter but I can't remember at all about the Ace Crusher. My Regal edit had it but not as his finisher (I gave him the Front Grapple huge lunging punch as the "Power of the Punch") so I never got to see if it CRITICALED. I never picked the Ace Crusher over the Diamond Cutter just due to the animation.

IamAres wrote: I had just made Randy Orton, this must have been back in '05 or '06, and he was among my least favorite wrestlers on the entire planet. (This particular time period of him still is. Love him now. Getting off-topic.)


Exactly how I feel. 2005 Orton was routinely put in my wrestling games just to beat the shit out of :lol:

Now I'd actually use him to deliver a beat-down. Never thought that would happen!

IamAres wrote:There might be some (intentional AND unintentional) differences between FPR and FPW as far as the Critical list goes. There might even be differences between JB's list and the actual data, although that seems less likely. Probably better used as a general reference than an absolute bible, but still a tool that I've referred to a lot.


Yeah, until we really see the actual data or someone puts together a CRITICAL! list from experience, I'm kind of assuming that the FPR list doesn't control. I wouldn't be surprised to see some moves that used to be able to CRITICAL! lose that ability just based on mistakes in porting or decisions to remove that status.

I'm really hoping that Spike will give us like a ton of official data once the game leaves Early Access.

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senator
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Re: Is there a critical move list?

Postby senator » Thu Nov 09, 2017 3:32 pm

orochigeese wrote:
IamAres wrote: I had just made Randy Orton, this must have been back in '05 or '06, and he was among my least favorite wrestlers on the entire planet. (This particular time period of him still is. Love him now. Getting off-topic.)


Exactly how I feel. 2005 Orton was routinely put in my wrestling games just to beat the shit out of :lol:

Now I'd actually use him to deliver a beat-down. Never thought that would happen!


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Probably my favorite Orton moment from recent years. The expression afterwards is hilarious.

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Re: Is there a critical move list?

Postby djkm77 » Mon Nov 13, 2017 7:30 pm

orochigeese wrote:
IamAres wrote:
senator wrote:Sure about that? Pretty sure Diamond Cutter CRITICALed in Returns, it was the Ace Crusher that didn't do so.


The Diamond Cutter absolutely, 100% could CRIT in FPR.


Yeah, 100% for Diamond Cutter but I can't remember at all about the Ace Crusher. My Regal edit had it but not as his finisher (I gave him the Front Grapple huge lunging punch as the "Power of the Punch") so I never got to see if it CRITICALED. I never picked the Ace Crusher over the Diamond Cutter just due to the animation.

IamAres wrote: I had just made Randy Orton, this must have been back in '05 or '06, and he was among my least favorite wrestlers on the entire planet. (This particular time period of him still is. Love him now. Getting off-topic.)


Exactly how I feel. 2005 Orton was routinely put in my wrestling games just to beat the shit out of :lol:

Now I'd actually use him to deliver a beat-down. Never thought that would happen!

IamAres wrote:There might be some (intentional AND unintentional) differences between FPR and FPW as far as the Critical list goes. There might even be differences between JB's list and the actual data, although that seems less likely. Probably better used as a general reference than an absolute bible, but still a tool that I've referred to a lot.


Yeah, until we really see the actual data or someone puts together a CRITICAL! list from experience, I'm kind of assuming that the FPR list doesn't control. I wouldn't be surprised to see some moves that used to be able to CRITICAL! lose that ability just based on mistakes in porting or decisions to remove that status.

I'm really hoping that Spike will give us like a ton of official data once the game leaves Early Access.


My DDP edit had more criticals than all my other matches combined. I have zero idea how or why but he leveled every one with it. He was the only one who could take the title off The Giant and he did it with a critical.
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Re: Is there a critical move list?

Postby Cpt. Spaulding » Mon Mar 12, 2018 11:12 pm

TigerSword wrote:If the move is a finisher critical, it will only critical if your critical style is finisher.

Sorry for grave digging and quoting this, but I have a question to get it totally clear for me:
One of my edits has the Critical Style: Finisher and has for example the Super Diving Headbutt (Post Move vs. downed opponent) in his moveset. In the list this Super Diving headbutt has FIN in the KO!-category. So does this mean it can only critical if I also have set this move as the Finishing Move ("F" in the Moveset) or does it mean it can in any case CRITICAL an opponent (also if neither set as Finishing move nor a Signature) if I have set the critical ability of the edit to Finisher?

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Re: Is there a critical move list?

Postby Makar17 » Tue Mar 13, 2018 1:26 am

Cpt. Spaulding wrote:
TigerSword wrote:If the move is a finisher critical, it will only critical if your critical style is finisher.

Sorry for grave digging and quoting this, but I have a question to get it totally clear for me:
One of my edits has the Critical Style: Finisher and has for example the Super Diving Headbutt (Post Move vs. downed opponent) in his moveset. In the list this Super Diving headbutt has FIN in the KO!-category. So does this mean it can only critical if I also have set this move as the Finishing Move ("F" in the Moveset) or does it mean it can in any case CRITICAL an opponent (also if neither set as Finishing move nor a Signature) if I have set the critical ability of the edit to Finisher?


It will critical only if you set it up as F, and that means that will be the only move that your edit can or will critical others with.
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Re: Is there a critical move list?

Postby Zealot » Tue Mar 13, 2018 5:48 am

This list needs updated badly for World.
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soak314
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Re: Is there a critical move list?

Postby soak314 » Tue Mar 13, 2018 6:40 am

Zealot wrote:This list needs updated badly for World.


It's pretty easy to refer to the move editor if you need to check any given move's crit capability, but yeah mod suite.

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Re: Is there a critical move list?

Postby Zealot » Tue Mar 13, 2018 1:46 pm

Is the move editor part of the mod suite? Is the process of editing while checking the movelist streamlined and would not cause me to maximize/minimize windows or restart the game?

Just wondering how easy it would be as I can split screen the old move list and the game itself.
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soak314
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Re: Is there a critical move list?

Postby soak314 » Tue Mar 13, 2018 5:03 pm

Zealot wrote:Is the move editor part of the mod suite? Is the process of editing while checking the movelist streamlined and would not cause me to maximize/minimize windows or restart the game?

Just wondering how easy it would be as I can split screen the old move list and the game itself.


The whole suites contained in a separate window, and isn't much different from having a text file to alt-tab to then having to input the move name in a search field.

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Re: Is there a critical move list?

Postby Zealot » Tue Mar 13, 2018 5:30 pm

Awesome.
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Re: Is there a critical move list?

Postby Cpt. Spaulding » Thu Mar 15, 2018 11:32 am

Makar17 wrote:It will critical only if you set it up as F, and that means that will be the only move that your edit can or will critical others with.

Thank you for the clarifiaction. And yes, this makes of course sense, because it costs zero Skill points. So the other option i wrote in my post would be to overpowered cause this could mean you assign many many of theis FIN-possible moves to the Edits moveset... ;) but now it's clear.


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