senator wrote:View619 wrote:Probably a better approach to treat that Tyson win like it was a rare/freak sim result and base Douglas on his career average, tbh. That's just my opinion though.
A fair point to be made, and I always like hearing different perspectives. With most of my fighters, I want to take a snapshot of them at their best, especially with Fire Pro, seeing that I'm working in broader terms instead of being able to work in finite detail, I would prefer to accentuate things that set fighters apart.
With Douglas, it's tough because his best was several leagues better than his usual. He wasn't an outright journeyman, and did earn his shot with some decent wins, but reached another level once in his career. Do we want to see that rare peak version of Douglas take on the greats? Or do we want to make sure that he's only occasionally competitive against the true all-time greats? Both are valid targets to reach, and I might give Douglas a slight revision to ensure that he's a bit less consistent in reaching that top level, through some AI and stat work.
I'll have the same issue when I get around to Braddock, Rahman and some others, so I should be mindful of getting my stance down on this now.
I think of it like a freak sim result because we should consider the state of Tyson/his performance at the time as well. Was Buster truly amazing in the fight? Was it a combination of Mike's poor performance vs a solid opponent who capitalized the cause of the result? Maybe a final edition where if Buster reaches his optimal execution against a great boxer who is performing sub-optimally for w.e. reason, then Buster will be able to pull off the win? But he still remains competitive against boxers within his range/class and loses consistently to the greats performing at an average level?
In Fire Pro, you can have a sim vs two characters but the random elements such as grapple timing/criticals/cuts/etc can result in rare upsets for the weaker fighter. With a bit of imagination, you could tell a story behind it while keeping the majority of matches within an expected result range based on how you set-up parameters/ai/etc; like Douglas being fired up due to the death of his mother and performing at peak potential while Tyson was having a bad night with incompetent cornermen who only made it worse.